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League of Legends - Azir: Build

Today, I'm going to write about a build for Azir.

It has been about 2 months since the release, but not many people are using him.

Azir is an AP champion.

And now let's start.

Azir
 
Job: Mage or fighter
 
Costs: 975 RP or 6300 IP
 
Lane: Mid or top

 
f:id:rlarjsgh918:20141127221505p:plain
 
Mastery
 
For the mastery, I recommend 21/0/9
 
 
This is a mastery focused on cooldown and attack speed.

Mastery can be changed depends on your preference and the opponent.
 
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Summoner Spell
 
 
I recommend Flash and Ignite
 
Flash helps you to chase or to runaway
Ignite helps to add extra damage on the enemy champion
 
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Items
 
Starting Item
Final Item
 
Azir is a champion that needs a lot of Mana
so always start with Athene's Unholy Grail if the opponent is AP
and Morellonomicon if the opponent is AD.
 
Item build also can be changed depends on who is coming to you lane and your preference.
 
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Tip
 
1. Try to make 40% cooldown as soon as possible.

2. It's very good to use passive to block the other team's way. However, I recommend you to use it carefully since it has a cooldown.

3. In the beginning of the game, always try to keep one sand soldier. So that you can use it to run away.

4. Skill mastering order
 

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Thanks for reading and if I have something to add, please leave it as a comment.
 
Thanks